Material settings question
#1
So let's say I'm using a GEN8 Beatrix character + her standard skin..Now, she's got all her own options for makeup and other things that are directly associated with her and her skin color. The question I have is if I look at a different character's makeup and try it out, the whole face on my current character that I'm working on will all change instead of just applying the makeup layer. Is there a way or settings somewhere that will let me try different characters makeups that won't change the entire face skin color from the original one with the character I'm currently working on? Like if I have Beatrix loaded but wanna use Luci's eyeshadow, how can I just apply Luci's eyeshadow onto Beatrix's face?

I hope this makes sense? Any help, as always, is appreciated.
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#2
Just use Luci's skin mats and then apply the makeup. It doesn't look right because their skin tones are different.
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#3
makeup is face texture image - see in Runtime\Textures folders.

Use photoshop or gimp to merge textures then apply in Surfacing.
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#4
(Oct 05, 2018, 20:52 pm)reg_ister Wrote: makeup is face texture image - see in Runtime\Textures folders.

Use photoshop or gimp to merge textures then apply in Surfacing.

I don't have photoshop. I assume gimp will do the trick?..
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