"Emulation Stifles Innovation"
#11
<starting anew>
Well I digress.

I would say that the creators of Dolphin were trying to make money. Even more "lax" companies like Sega wouldn't let them get away with that.

</starting anew>
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#12
From what I understand, emulation is in perpetual legal limbo. No one wants to fight about it in court, not the game companies, and not the emulator developers. Because if either party loses, a new precedent can be set and change the legal landscape for emulation going forward. The only reason emulators have been allowed to proliferate is because Bleem defeated Sony in court. There's also some other cases, like Sega v. Accolade.

https://www.copyright.gov/fair-use/summa...ir2000.pdf
https://www.copyright.gov/fair-use/summa...ir1992.pdf

Trying to make money off emulators is generally frowned upon. I personally avoid emulators that are not open source, cause the open source ones are nearly always higher quality. Personally, I think trying to make money in this context is hurting the community, as the main goal of emulation is the preservation of old software and games.

It's important to note that just because open source licenses say you must make the source code freely available, that doesn't mean you aren't also allowed to make money. As an example, Red Hat recently declared that they would withhold the source code from everyone but their paying customers, and to many people's surprise (incl. me) that's allowed by the GPL. Apparently you only need to make the source available if you make the binary available, and the only people who get the binary in the case of RHEL, are Red Hat's paying customers.

The world is strange...

(Jun 27, 2023, 06:52 am)heroskeep Wrote: @Fant0men: Yes, the visual and audio quality is much better but both games and movies are lacking the "soul" part, it's hard to describe - in terms of games it comes to gameplay and replay ability.

...

There are gems still created from time to time that have soul but are very rare.

@edit: The title don't need to be "Perfect" 10/10, 9/10 - it can sometimes be 5/10 and still have a soul.

I understand, and feel the same way. It's what I pointed to when I said what has really happened is Western culture in general has degraded. I think it has been in decline for a few decades at least. It's reflected in everything produced lacking 'soul'.
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#13
Regardless, emulation is usually an issue related to access and inconvenience, especially when it comes to older titles.
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#14
On computers, everything is emulation.

Emulation in this example is just a compatibility layer, so what the title should say: "Compatibility Stifles Innovation"
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#15
Sorry herokeep, but I hardly agree with that assessment.

If you were to design a game, wouldn't you want your game to be compatible with whatever your customers are using? After all, they bought your game.

Change it to "Draconian Laws Stifle Innovation" and it won't look too out of place.
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#16
Exclusive titles for certain hardware, titles that require newer version of the same OS or won't work on anything else than the latest M$ crap (for no reason at all)

It's all $$$ for this game designers and I don't feel any shame by pirating their unfinished crap.

"After all, they bought your game." yeah and you can't play it in single-player mode unless connected to the Internet, their crap gets cracked and servers gets emulated anyway but anyone who bought the game need to suffer indefinitely.

I guess in near future we won't be able to flush our shit without connecting to the shit-server.
When innovations cripple the basic functions they meant to upgrade, you need to make a step back and rethink it before it all turns to crap.
(Blizzard - I'm thinking about YOU)
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#17
Now that you've said that, I understand.
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#18
Actually, herokeep, about the concept of connecting to the shit server to flush human waste down, we are already living in that era.

We pay for water. It's already ingrained into our usage. And water is necessary for life. We can't even get away with it, we just aren't used to it happening on our computer.

Case in point:

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