Get ready to die!
#1
With the upcoming Blender renderer, how fast and amazing renderers could you achieve?

https://code.blender.org/2018/03/eevee-f-a-q/

https://code.blender.org/2018/03/blender...ighlights/

Was mentioned here Blender would have importer for daz assets.
https://www.daz3d.com/forums/discussion/...ay-tracing

I hope this is close enough for a topic for DAZ cause I will use this in conjunction with DAZ cause it's a faster renderer.
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#2
Blender could replace the need for zbrush. Plus I’m planning on getting octane render 4 when it’s out since Otoy is going to start usuing a subscription payment instead of paying $400 for the main program and the plugin for DAZ, yet I’m still concerned that the subscription is only for the render program and not the plugins that are used in other 3D programs like DAZ.

In the meantime I’m trying to figure out how to get DAZ content into UE4 since it has a really awesome rendering system that isn’t only used for games.
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#3
As much as I love the idea and community behind Blender as well as how useful it is, it will never ever be able to replace things like Zbrush, which are basically in their own court entirely, and just like Blender, even the pros will continue to learn new things about it, or its capabilities over their entire life time. . This is awesome stuff, thanks!
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